Posts Tagged ‘CoC (BRP)’

The curious case of Mr. Magnetti

Posted: February 4, 2013 by mearrin69 in Gaming
Tags: , , ,

LL and I met as usual on Monday night. This week it was back to RPGs with a short excursion into the world of Call of Cthulhu, with a session run by LL. She told me she had drummed up a little solo adventure and gave me some parameters so I created a character on the spot. I used the 5th-edition rules and rolled randomly, play-as-they-lay. We gabbed randomly for the better part of the night but finally got in some playing at the end of the evening, as a man named Faustino Magnetti decided to investigate something odd and ended up getting more than he had bargained for. Isn’t that always the way with CoC?

1898_prison13_DeerIsland_Boston_NewEnglandMagazineOn this particular morning in early June of 1928, the weather at Boston’s Deer Island House of Correction is sunny and fine. Most of the inmates are enjoying the weather in the exercise yard but we find Mr. Magnetti working in the prison library, where he has made himself most useful over the past six months of his confinement – being a man of letters incarcerated amongst a population of mostly lower-class petty criminals.

Before continuing, however, perhaps we should learn a little more about our protagonist: Faustino Magnetti was born in the year 1885 in Brooklyn, New York to working-class Italian immigrant parents. His father was a stone-cutter and his mother took in laundry and did sewing for the wealthier residents a few blocks over. They were poor, but not destitute, and managed to put away a bit of money so that their only child, Faustino, might attend college and see a better future than they.

Faustino was a diligent student, though not the brightest, and did well in school – eventually performing well enough on his placement exams to earn a place at the esteemed Miskatonic University in Arkham, Mass. He applied himself eagerly to his studies in the rapidly developing field of anthropology, with a specialization in archaeology, and received a B.S. in 1907. By this time, his father had died in a construction accident, though his mother attended his graduation ceremony with teary eyes.

Mr. Magnetti, as we shall now call him, took work as an assistant to the head of M.U.’s Anthropology department and rented a small apartment in Arkham for himself and his now-widowed mother. In his role at the university, he began to travel widely on school expeditions, visiting South America often. It was there that he learned to speak Spanish (quite well) and Portuguese (passably well) and discovered much about the vanished cultures of that continent. While away on one of these trips, in March of 1918, his mother took ill with the Spanish Flu and passed away. Her body was cremated and, on his return, Mr. Magnetti attended a small ceremony at the Catholic church where the two often attended Mass.

DeerIsland_prison1_Boston_LC_HABS_ma1445By this time, Mr. Magnetti had accrued a little money and some measure of reputation in his field so began to fund his own trips to Peru and other S.A. countries to explore the leavings of the lost civilizations of the Aztecs, Incans, Toltecs, and so on. He also began “importing” certain artifacts found during his expeditions for sale to discerning collectors of such things. On his return to Boston from just such an outing to Peru’s Callejón de Huaylas highlands, where he had uncovered a number of figurines of obvious religious significance and a curious crystal skull, he found himself answering some probing questions by U.S. Customs agents.

The unusual artifacts stirred their interest and, upon further investigation, it seemed that some of them resembled descriptions of items that had been placed on a certain “watchlist” issued by the Peruvian government. Though the U.S. government felt no specific urge to honor the Peruvian demands for extradition, or at least life imprisonment, it did hand the case over to the state court in Boston. He was convicted on a fairly minor charge of Possession of Stolen Property and sentenced to two years at Deer Island, with the possibility of parole after serving one year. And, so, this is where we find Mr. Magnetti, on this fine June day…perhaps half-way to his freedom and resumption of life as usual.

untitled2While shelving books in the library at about half-past ten o’clock, he noticed an eager young man waiting for him by his book cart. He bore a note for Mr. Magnetti from one of his fellow inmates, a Mr. Byron Humphrey. Mr. Humphrey was a career petty criminal with a history of minor embezzlement, fraud, and so forth. His love of alcohol and lack of innate intelligence has prevented the man from truly excelling at the criminal arts, pegging him squarely as a failed “fakeloo artist” and shabby “scratcher”. Mr. Magnetti has spent quite some time in the library with Mr. Humphrey over the past several months, helping him research his various pet projects – most of which seem to deal with this or that bit of obscure occult knowledge. Though Mr. Magnetti little believes in any of that nonsense, he has found his work with Mr. Humphrey interesting due to the many parallels between American occult beliefs and the religious practices of several ancient South American cultures.

untitledThe note from Mr. Humphrey was, as usual, intriguing. It invited Mr. Magnetti to visit him in his cell in two hours for a glass of “toilet wine” and to view an unusual rock he had found in the yard that morning. The rock bore a strange symbol, transcribed on the note, and Mr. Humphrey wondered if Mr. Magnetti had ever seen it or something like it in his studies. He had not, though it did resemble certain hieroglyphics he had seen in his field work. He examined a few likely volumes, the prison library being well stocked with unusual reference volumes bequeathed by the estates of wealthy Bostonian families from time to time, and found something similar – possibly bearing some religious significance, a reference to “Old Ones” worshipped by some primitive cultures. He decided that perhaps a quick letter to Professor Morgan, the current head of M.U.’s Anthropology department and an expert in many hieroglyphic languages, omitting the details of the discovery of course, might turn up the best possible answer in the shortest amount of time.

By then nearly two hours had passed so Mr. Magnetti posted an “Out to Lunch” sign on the library desk and went to Mr. Humphrey’s cell. He discovered the old fellow dead drunk, passed out on his bunk with a mostly empty glass of the aforementioned swill on the floor near his dangling hand. He shook Mr. Humphrey and called his name to no effect, though the man did roll over and drop an oddly-shaped flat rock from his flaccid hand onto the floor. “No reason to waste a visit,” he thought, and picked up the rock to examine it. The rock itself was of a curious reddish granite though, being no expert in geology, Mr. Magnetti could make no more of it than that. The symbol was indeed quite interesting and he could immediately see that it had not been created by carving or gouging, as it bore no tool marks whatsoever. It almost appeared to have been melted into the surface of the rock.

untitled1That would have been curious in itself, of course, but curiouser yet was what happened next. As Mr. Magnetti examined the symbol on Mr. Humphrey’s unusual find, he began to feel odd – a bit dizzy and slightly faint. In the dim light of the cell, lit by a single bulb dangling from a cord, the symbol almost seemed to be growing. Then, in fact, he became sure that it was growing…expanding beyond even the edges of the rock on which it was engraved. The effect was mesmerizing and, as the symbol continued to grow to surround Mr. Magnetti bodily, his faintness became quite urgent and he lost all sensibility, dropping to the floor in a heap.

When he awoke the light had faded considerably, as if many hours had passed. No lights could be seen anywhere, which was strange because the turnkeys should have already begun rousting the inmates back to their cells for dinner and headcount by this hour. He reached out but could not find the rock he must have dropped when he lost consciousness. He stood and carefully pulled the chain for the cell light. It illuminated the cell only faintly, leaving the corners in deep shadow. “Must need a new bulb,” he thought, as he noticed that Mr. Humphrey was no longer on his bunk…though his mostly empty glass had remained in its previous location.

Mr. Magnetti turned to the open cell door and walked toward it, intending to peek out and look up and down the remarkably quiet cell block. As he did so he nearly fainted again, feeling as if he was sticking his head from a completely dark room into a lighted one…a lighted room that looked remarkably like the cell in which he himself was standing. He was surprised to see a man standing with his back turned just a few feet away. He started to say something to get the man’s attention when he realized the man was wearing his exact suit of clothing. Astounded, Mr. Magnetti jumped back into the cell and looked around, noticing that the back wall of the cell was completely black. Still startled, he reached for Mr. Humphrey’s rickety stool and picked it up, pushing it through the cell door while watching over his shoulder. He relaxed when he saw the legs of the stool appear through the back wall.

“Only a dream,” he thought, “I feared I must be going mad.” Clearly relieved, Mr. Magnetti confidently stepped through the cell door and reappeared…on a spiral staircase surrounded by and descending into darkness. He could just make out the roof of a cavern far above his head. “One devil of a dream, I guess! Well, let’s see where this goes,” he thought, and began to climb down the steps. Suddenly, a thin gout of purplish flame rushed up from far below and licked the ceiling of the cavern. It soon subsided and, as it did so, he followed its ebb to notice that the flame had illuminated the cavern floor. There he saw two men close by the flame. They were curiously dressed, wearing robes and headgear resembling a mitre such as that worn by Bishops of the Church.

And…that’s where we left it. A devil of a dream indeed. Let’s hope, for his sake, that Mr. Magnetti wakes up soon. I have no doubt that LL will have some fine tortures in store for our protagonist next Monday. I just hope he survives…I’m growing to like him.

NB1: The word “curiouser” does not appear in my dictionary either. I figure if it’s good enough for Lewis Carroll then it’s good enough for me…and given the ever-deepening rabbit hole our Mr. Magnetti is currently traversing I thought the reference to Alice’s adventures was somehow appropriate.

NB2: It might interest you that a much more recent resident of Deer Island, Mark Wahlberg, stayed in the very cell Mr. Humphrey occupied in 1928. Well, we don’t know that for sure, but his time there certainly straightened him out some…so maybe he found a rabbit hole while he was there too. 

What is a “Yog-Sothoth”?

Posted: August 5, 2012 by mearrin69 in Gaming
Tags: , , ,

We wrapped up our investigation into the dealings of one Mr. Bernard Corbitt last Sunday. TG was absent so HG managed the affairs of Quinton Nothnagel while LL saw to Harland Doyle.

At around 8:30 am on Tuesday morning, Harland Doyle heard a knock at his front door. He looked through the window and saw his neighbor, Mr. Corbitt, with a basket. When he opened the door, Corbitt wished him good morning and offered the basket, which he said contained some of his latest crop of cucumbers. He also wanted to ask, by the way, if Harland had noticed anyone prowling around his property the day before…as some items seemed to be missing. Harland replied that he, of course, had not seen anyone but that he would certainly keep a close eye on the place in the future. Corbitt, after a momentary narrowing of the eyes, seemed to accept Harland’s word on the matter, thanked him, and headed to his car to head to his office. (MA: This was a Fast Talk roll, which LL beat nicely, followed by a POW vs. POW roll on the Resistance Table, which she did not. Corbitt bought Harland’s story but he’s still a slight bit suspicious. It won’t matter, as we’ll see later.) 

At around 11:00 am, things began happening elsewhere. Just outside of town, Helen and Sam arrived at the Arhham City Dump, the site they suspect has been being used by Mr. Corbitt and his associate from the hospital, Mr. Tomaszewski. The gates were closed and locked, this being outside of normal operating hours, so they parked their car and began walking around the perimeter fence. Near the back they found a spot where the chain-link fence had been breached; several links had been cut, opening up a hole large enough for a man to squeeze through. Sam and Helen did just this. They looked around and found a couple of mounds that appeared to be where the hospital dumped its refuse, recognizable because it contained old bedsheets, smocks, wrappings from medical supplies, and so forth. No body parts were to be found, however.

Meanwhile, Dr. Black used this time to visit to the M.U. library and St. Mary’s to learn what he could about Tomaszewski. He searched past Arkham newspapers at the library but only found one story, dated three months previous, in which the Arkham Police Department announced that it had arrested Randolph Tomaszewski as a suspect in a rash of pet disappearances, though he was later released for lack of evidence. At the hospital, Black was able to briefly examine Tomaszewski’s employment records. His files contained no real irregularities, no disciplinary actions, and noted the man was currently employed as an orderly often tasked with cleaning up after surgeries, properly disposing of medical waste and discarded organs and so forth. The hospital logs all visitors to the facility and Black, upon examining those logs, noted several lunchtime visits to Tomaszewski by a Mr. Bernard Corbitt.  

Back in the M.U. library, Dale looked into Corbitt’s supposed “master”, Ramasekva. In the anthropology collection he found many references to the multi-limbed god of Hindi mythology. Ramasekva was one of the Asuras, power-seeking gods often considered to be evil and opposed by the good Devas. He read on the subject for hours, and it was fascinating material, but found little of practical use.

Quinton followed up on a reference in Corbitt’s journals to Ramasekva’s relation to “Yog-Sothoth” mentioned in Corbitt’s copy of Theophilus Wenn’s True Magick. As Helen didn’t take Corbitt’s copy he searched for it in the library, only to find that it had recently been moved to the “restricted reading” section, its perusal subject to the approval of the library director. Fortunately, Quinton was well-acquainted with Dr. Henry Armitage and was able to approach him on the subject. After some wrangling, Armitage agreed to allow Quinton to view the volume under his supervision.

The reference Corbitt mentioned was vague, simply stating that Ramasekva might be an aspect of a god called Yog-Sothoth but it contained no further details on that entity. Armitage, who had been reading over Quinton’s shoulder, was intrigued by Quinton’s research though he didn’t yet know its purpose. He carefully brought out a volume that might shed some light on the subject: a book called The Necronomicon, as translated into English by one Dr. John Dee in 1586. The contents were mind-blowing to Quinton but, specific to his line of inquiry, detailed an entity known variously as Yazrael/Azrael, Yog-Sothoth, the All-in-one, the Opener of the Way, the Gate and the Key, and a number of other appellations. Yog-Sothoth supposedly dwells in the interstices of the planes that compose the universe…and its main desire is to enter our plane to feast upon the life it contains. Given Corbitt’s entries concerning the future of his “child” as a gate for Ramasekva/Yog-Sothoth, he found this revelation slightly terrifying.

The group reunited in the early afternoon to discuss their findings. Though clearly fantastic, they had begun to fear that Corbitt might be slightly more than a simple madman and resolved to do something about it. Sam put in a call to detective Mickey Harrigan at the Arkham Police Department. He had worked with Harrigan in the past and knew him to be a forthright and honest individual. Harrigan agreed to look into the matter and obtain a warrant to search Corbitt’s home if he could back up their claims about Tomaszewski. 

Our friends retired to the home of Harland Doyle, where they told him what they had learned and the action they had taken. Though Harland wasn’t too happy about police involvement, he eventually agreed that it was probably the best course of action, given the potential (unbelievable) stakes if Corbitt turned out to be more than mad. Apparently the wheels of justice turn quickly in Arkham because, at around 6:30 pm, two police cars and an unmarked sedan arrived at Corbitt’s. As the group watched from Harland’s front room, the men quickly moved to the front and rear entrances and Harrigan approached the front door bearing some sort of official-looking papers.

Corbitt answered the door and Harrigan showed him the papers and continued speaking with him as the policemen went into the home. After just a short while gunshots were heard and one of the police officers returned hurriedly to the porch and reported to Harrigan. Corbitt was soon handcuffed and taken to one of the police cars. Harrigan and the officer went back inside for a while and then two officers drove Corbitt away in one car while two more and Harrigan stayed inside the home. Harrigan could be seen pacing inside for quite some time. At around 8:30 pm, two more unmarked cars and a van arrived at Corbitts. Men in suits exited the vehicle and entered the home. The men and the officers began carrying boxes and other items from the home and placing them in the van and, at some point, the sound of automatic gunfire could be heard from the home. Harrigan continued pacing. At about 10:00 pm, a truck from the Arkham fire department arrived though the firemen standing near the vehicle took no action as the men in suits and officers left the home and flames began to consume it.

Apparently, according to one of the men in suits questioned by Harland during the events of the evening, the home and Corbitt were the source of a terrible infectious disease and the government had taken steps to neutralize the potential threat to Arkham and surrounding towns and cities. The next morning’s issue of the Arkham Advertiser would run a story describing the burning of Corbitt’s home and containing a similar statement from health officials. Harrigan, later questioned on the matter by Sam, seemed shaken and hadn’t much to say on the matter other than “They…they burned down the house…”

Indeed. Well, the citizens of Arkham and environs owe a debt of gratitude to our friends. Infectious disease, if not controlled quickly, can be a very dangerous thing.

It looks as if we’ll continue to follow our group of new friends for a few more weeks. There are more than a few mysteries waiting to be solved in mysterious Arkham and its surrounding towns. In fact, I hear there’s some recent funny business over Innsmouth way…

NB: Armitage and Harrigan were chosen during play as contacts for Quinton and Sam, respectively. During character creation I had the players roll 3d4-2 for each character, the result being the number of generic contacts they had amassed during their lives to that point. Who are they? We don’t know yet but will assign them as the need arises during play. That gives the players a tool for getting help when they need it and gives me a nice way to link their characters into the setting and story as things develop. Additionally, Credit Rating helps determine the status of contacts. If you’ve got a 75% rating then roughly three out of four of your contacts are going to be “reputable”. If you have a 25% it’ll be the inverse. If your rating is very high then you probably know at least one or two very important reputable people, such as the mayor or a prominent banker. If it’s low then maybe you know Danny O’Bannion or similar. Most contacts, however, are in the middle zone…neither terribly reputable or disreputable, but maybe just a slight leaning either direction. This won’t be implemented as an exact equation or anything like that. It’s designed to be an inspiration for character development, not a crunchy game rule that acts as a restraint.

What they found in Mr. Corbitt’s basement

Posted: July 29, 2012 by mearrin69 in Gaming
Tags: , , ,

Last Sunday we picked up where we left off.

Monday morning came and Helen Brewer and Sam Green gathered at Harland Doyle’s house at 11:30 am, as agreed the night before. Helen had, thoughtfully, brought with her a covered basket so they could visit Mr. Corbitt’s back yard under the guise of “vegetable picking”. They crossed the street at noon, walking casually so as to attract no attention even though few neighbors were expected to be home and Harland knew from observation that Corbitt rarely, if ever, returns home for lunch.

On reaching the back yard, the group examined the steps to the cellar entrance and the back door to the kitchen. They decided to try the kitchen door. It was locked, of course, but Sam had it open in a trice. They entered and looked around the ground floor. Noticing nothing of real interest, they located what must be the door to the basement, also locked, and Sam again plied his locksmithing skills with great success. Helen and Sam proceeded into the basement and had a look around the fairly normal laundry and mudroom/storage area while Harland investigated upstairs.

In the  kitchen, Harland found some nice thinly sliced Virginia ham from the deli in the refrigerator and took a little to nibble. Mr. Corbitt’s front room, he saw, was set up as a sort of home office: on the desk was a binder brimming with extensive notes on botany and, on the shelf above the desk, was a collection of what appeared to be journals and a number of odd volumes with titles like True Magick and at least one titled in an unknown (to Harland anyway) language. Finding nothing of apparent significance, Harland decided to leave again through the back door and examine the small basement windows at the front of the house…the windows from which odd sounds had been heard the night before.

Meanwhile, down in the basement, Helen and Sam had discovered nothing of real interest except for two locked doors, both apparently leading into a room on the west side of the house. The lock on the door from the mudroom was too difficult for Sam’s skill but he reckoned he could jimmy the other with a little effort and set to work on it. Around the time the lock was just  about ready to give up, Harland managed to slide open the unlocked basement window at the front of the house. As he did so, he heard glass breaking and saw some movement. Sam called out to him and he tried to answer but communication proved difficult. Looking in, Harland noted a rumpled blanket and bowl of water in the corner of what appeared to be a work room of some sort. He assumed Corbitt perhaps kept a dog in his basement, though he had never noticed the man with one, and shouted into the basement to warn his friends (MA: Accomplices? It is a B&E, after all!) 

Harland lowered himself into the room, wary of Mr. Corbitt’s pet, which he could now hear in the room straight ahead. Around that time, the creature must have become even more spooked because it began bashing into the very door Sam was attempting to unlock. Sam persevered and soon heard the lock click. He opened it a crack, expecting a dog’s snout. He did not, however, expect an arm with painted nails to squirm through the gap, accompanied by a catlike-hissing sound. Helen began to shriek and Sam forced the door closed. He sent her up to close the door to the cellar…which she gladly did. She was more than happy to be on the other side when it closed.

Sam slowly opened the door and found that the creature had retreated to hide under a table. Both he and Harland, now cautiously entering the lab from the work room, took in its disturbing visage at about the same time: it appeared to be a woman’s head, but with two arms sprouting from where there would normally be ears and a single leg attached somehow to its neck. It behaved rather more like a cat than a dog, and especially more so than a woman-head-with-arms-and-a-leg-thing, and appeared quite scared. Sam lost his cool a bit but both he and Harland grabbed brooms and similar implements with the idea of shooing it into a kennel Harland had noticed in the work room.

Upstairs, Helen was still recovering from her fright but regained her composure enough to begin her own investigation of the first floor. In the front room, she flipped through the botanical journal and noticed some odd notations that she felt Dale would surely understand. She also paged through the journals – there were several of them, apparently one for each of the last fourteen years. What she found there disturbed her greatly but, nonetheless, she scooped them and the botanical notes into her basket when she later heard Harland and Sam climbing the basement stairs.

After a great deal of effort, Harland and Sam managed to get the scampering woman-thing into the kennel and locked the door. They looked around the lab and found an extensive collection of surgical implements, what appeared to be a refrigerated chest with (possibly) human connective tissues, and other strange things. In the back of a locked and empty closet, Sam discovered a loose panel and decided to open it despite the strong smell and odd gurgling noise coming from within. Inside he beheld an impossibility: a creature whose body appeared to be a huge, dense mucus with the consistency of an overcooked pudding. On its surface three great vents, closed by wrinkly lips, rhythmically aspirated with puffing, wheezing sounds. Ten children’s legs of various colors and sizes rimmed the lower part of the body, while fifteen chubby little arms encircled the upper side, writhing and grasping at nothing.

Sam quickly shut the panel, exited the closet, and relocked the door. “We need to go,” he whispered to Harland. Trembling and silent about what he had seen, Sam retained the presence of mind to enlist Harland in carefully wiping down any fingerprints they might have left and they prepared to leave the basement following one more task: releasing the woman-thing from its kennel. This, thankfully, was achieved without additional drama (though gazing upon it again was not pleasurable) and the pair went upstairs, closing and relocking doors behind them. They found Helen in the front room, cleaned up anything touched, and exited again by the back door. Back at Harland’s home, the group went their separate ways, agreeing to meet up again that evening at Dr. Black’s country estate.

Helen neglected to mention the purloined journals and notebook. She later showed these to Dale, who found them quite interesting, and brought them with her to Dr. Black’s that evening. They told an unusual tale: Corbitt’s father slain by an Indian “god”  called Ramasekva who later began to make demands of him, including to be allowed to father a child on his wife and for him to surgically alter the unholy, shapeless spawn of that union as it matured, to prepare it for life on this plane of existence. It detailed Corbitt’s dark experiments with tissue grafting and his rituals to contact this Ramasekva to learn his bidding. It spoke of the “child’s” future role as the “Bridge”, a necessary part of “The Opening of the Way”…whatever that may be.

Upon examining the journals, the members of the group knew that they must learn more. Was Corbitt merely mad, or was something more afoot? It was decided that all but Harland would spend Tuesday investigating the matter further and then decide what to do. Dale and Quinton would go to the Miskatonic University to investigate the odd supernatural things mentioned in the journal while Dr. Black would looke into a certain Mr. Tomaszewski, a hospital orderly who had apparently supplied body parts to Corbitt, and Helen and Sam would visit the town dump, where Mr. Corbitt has been retrieving the parts left for him by Tomaszewski.

We’ll take up this case once again next Sunday.

The mysterious Mr. Corbitt

Posted: July 22, 2012 by mearrin69 in Gaming
Tags: , , ,

This past Sunday we created characters for Call of Cthulhu and began playing a short introductory scenario set in early 1928 in Arkham, Mass. MA asked the players to create two characters each, preferrably Arkham residents. LL and HG were in attendance and created their own characters. TG was absent due to car troubles so MA created a couple in his stead. We rolled dice for abilities and took them in order with no shuffling. Rolls for income were extraordinarily high, so there’s some cash among this circle of acquaintences. Here are the resulting characters:

Wilson Black (HG) – A veteran of the Great War, Wilson has a successful medical practice near St. Mary’s in the Campus district and is a visiting physician at that institution. Though he left medical school after only three years to enter the Medical Corps. during the war, Dr. Black learned his trade quickly and has, thus far, been able to pose as a true doctor…even though he doesn’t have the paperwork to back it up. Wilson lives well, owning both an estate on West Derby in Northside and a country estate overlooking the Atlantic between Arkham and Kingsport.

Dale Brewer (LL) – A graduate of Boston University, Dale is currently pursuing a Doctorate in Anthropology at Miskatonic University. He is also serving as a well-paid research assistant to Professor Tyler M. Freeborn and hopes to participate in the upcoming M.U. expedition to Australia. Dale is an excellent researcher and, in addition to his growing understanding of anthropology, is a budding geologist. He and his wife, Helen Brewer, rent a stately old house in the Campus district. Though he’s a big man, those who know Dale well know that Helen wears the pants in the family.

Helen Brewer (LL) – Like her husband, Dale Brewer, Helen is a graduate of Boston University. She’s something of an artist and sells enough paintings to nicely supplement her husband’s M.U. salary. With her deep “Southie” accent and brash attitude she feels more at home spending time with the “boys” at the speakeasy in Northtown or attending a reading at the Desolate Highway Cafe on West Armitage than attending a Rotary Club or D.A.R meeting. The couple’s freshly painted mailbox reads “Helen & Dale Brewer” and is the talk of the neighborhood…only slightly less so than the dearth of dresses and skirts in the young woman’s wardrobe.

Harland Doyle (MA for TG) – Residents of Arkham know Harland only as a wealthy newcomer from Boston and most assume he is the scion of some nouveau riche Irish immigrant family from that city. They’re partially right. Harland’s father, Michael “Mikey” Doyle, is a kingpin in the Boston Irish mob and Harland was an up-and-coming street captain until he recently ended the career of an audacious young DA and had to “go on the lam”. Now he’s hiding out in Arkham, though he’s by no means keeping a low profile: he recently purchased the substantial estate on West Derby (next door to Dr. Wilson Black) and Harland’s shiny new 1928 Mercedes-Benz SSK, custom-ordered directly from Germany, is often seen on the curb near the speakeasy in Northtown.

Sam Green (HG) – Recently moved from New York, Sam is a young private investigator just beginning to make a name for himself in Arkham. Although he’s only had his office in the downtown area open for a short time, Sam has already built a well-paying practice thanks to his silver tongue, backed up by not inconsiderable skill in his profession.

Quinton Nothnagel (MA for TG) – A recent graduate of M.U.’s archaeology program, Quinton is currently pursuing his Masters in the field and serves as an unpaid researcher for Dr. Francis Morgan, the chairman of the department. The lack of pay isn’t an issue for Quinton, however, as he is the only son of a wealthy Arkham family and receives a monthly stipend. The brilliant budding scientist has already advanced his knowledge of archaeology well beyond his current education level and has become something of an expert in history as well. Like Dale Brewer, Quinton hopes to accompany the upcoming M.U. expedition to Australia.

It was with this cast of irregulars that we began our investigation into the weird goings-on in legend-haunted Arkham.

The evening started quite innocently, at the Northside estate of Harland Doyle and a small social gathering that included Harland’s neighbor, Wilson Black, and some friends from the speakeasy and their family and associates. After a light dinner and a few tumblers of Irish Whisky (rather a 1913 Armagnac Dupeyron for Helen) the group retired to the parlour to enjoy Helen’s lovely piano-playing for a bit.

Harland brushed aside the drapes at around 7:30 p.m. to notice his neighbor across the street, Bernard Corbitt, returning home from his usual Sunday evening outing. Mr. Corbitt, a successful local businessman, engages in the “gentle art of botany” and had previously told Harland his expeditions center around “gathering cuttings and samples and such”.  This time, Mr. Corbitt’s efforts had yielded two canvas-wrapped packages – one long and cylindrical, like a small baseball bat, and one spherical, about the side of a small melon.

“Strange bird, that Corbitt.” remarked Harland, drawing a few of the others to the window to see. They all watched as Mr. Corbitt reached his front door and fumbling with his keys in the notoriously sticky lock, his packages under one arm. Just as he wrenched the door open his packages went flying. The spherical bundle rolled down the walk and bumped off into the grass, while the cylindrical rolled completely down the walk to the edge of the street. The twine holding it securely must have snapped or untied because, as it came to a rest, the canvas fell open revealing the bundle’s contents: a pale white object with several protrusions in one end.

Sam’s keen eyes saw the object for what it was and he gasped, “That’s a…a…” He couldn’t quite complete his thought so Dr. Black completed it for him, “A child’s arm.” Black’s revelation brought Helen’s piano playing to a halt and brought her, Dale, and Quinton to the window as well. The immediate impulse for many in that room, naturally, was to notify the authorities and Helen said so but Harland brought that to a screeching halt with, “Hey, doll! We ain’t gonna have no bulls crawling around here. We’ll go ‘have a talk’ with with him if you want…but no cops.”

And, so, the group made its fateful decision and crossed the street toward Mr. Corbitt’s pleasant estate. By now a light had come on in the basement, quickly obscured by drawn drapes. Harland and a couple of others approached the door while Helen, Sam, and the rest decided to see if they could peek into the window. Harland’s efforts at the knocker were met with no answer…but the group at the window, into which they could not see, were treated to strange gurgling noises and something like the crackling of electricity.

Both groups reunited to discuss the matter. Now it seems that, among some of the group of friends and acquaintances, there is a real fear that the unassuming Mr. Corbitt may be building some sort of Frankenstein’s monster down in his basement. Though Dale and Quinton have important classes and work tomorrow, Harland and Helen and one or two others have the day free and have resolved to return to investigate the situation while Mr. Corbitt is at his office.

Yes. I’m sure that’s a very good idea! We’ll again take up the strange case of Mr. Corbitt this coming Sunday!